Hi everyone!
After the latest update, the camera in my VR project isn’t responding as it should. When I rotate my head, the view stays fixed to the front image, causing severe motion sickness.
It feels like the camera is frozen, but if I move with the joystick, the world still moves around me.
Has this happened to anyone else? Or have you experienced bugs after the Quest Link update from Jan 20, 2026?
I am using Unreal Engine 5.5.3 oculus fork.
Steps to Reproduce
Play in VR Preview or build