Hello.
I’ve been trying to build HLODs for my landscape, but it’s sorta doing a hidden crash.
It goes through all the way to 100% where it then sits for eternity. Multiple hours if I let it.
Going through the logs I am getting “failed with error E_OUTOFMEMORY”. I’ll post the actual log just in case I missed something.
I am almost certain that it hasn’t anything to do with memory as I have been monitoring my memory and it doesn’t even get close to 100% usage. However I am not exactly a pro when it comes to this stuff, so I might have misunderstood something.
I’ve been searching and playing with this for a week now with no end in sight.
I have also tried running it on direct11 and vulkan.
The only difference is that vulkan actually keeps running for about 12 minutes and does throws me an error. It doesn’t just keep going.
Log for Direct11
WorldPartitionHLODsBuilder-00004e68-2023-11-13T17.33.35.470Z.log (119.9 KB)
Log for Vulkan
WorldPartitionHLODsBuilder-0000375c-2023-11-13T17.46.53.271Z.log (177.1 KB)
Log for Direct12
WorldPartitionHLODsBuilder-00002f04-2023-11-13T00.30.15.710Z.log (183.0 KB)
Appreciate it.