I have been struggling for days trying to figure out how to get hlod’s to work for my landscape but everything i do end up failing. Is unreal itself broken or am i doing something wrong? When i tried to make an hlod from scratch it literally continued “building” for 37 hours before i gave up and stopped it. I figured that it was just looping and nothing really was happening. When i tried to use the default HLOD_Instancing it also fails.
I even created a new open world level and simulated and the landscape hlods were working perfectly. So i deleted them and tried to build new ones and it also fails. Am i doing something wrong? Is there a certain way to make hlods? I’m new to this and its beyond demotivating.
My HLOD builds were failing as well in 5.2. I saw on a reddit post where you have to disable Virtual Texture support in project settings, build your HLODs and then re-enable the VT support. I’m in the process of building them now but so far it has not crashed.