HLODs dont generate

Thanks, but as a side note it’s worth inform you having 1 HLOD for the whole map is like not having it. HLODs are loaded when you leave a square of the partition grid, if your grid is 1 square, you’d better completely remove that one HLOD, it won’t be used anyway and you save time.

So, in your case, you’ll never see those hlods

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