HLOD Folder under my Content>Maps folder [What is HLOD?]

Thanks RyanB!

I was thinking about that approach, but then it will be a real pain to match HISM actor with original meshes in the scene (probably not a big deal, but too much hassle). Placing all HISMs at 0 0 0 guarantees exact match. I can always use outliner to select actors instead of trying to select them in the scene.