Basically what the title says. I am working with a World Partition level. I have imported a heightmap and built HLODs successfully once or twice. Made some edits, and when I went to rebuild I keep getting hit with Build Failed errors:
=== Critical error: ===
[2023.06.25-18.35.44:137][ 0]LogWindows: Error:
[2023.06.25-18.35.44:138][ 0]LogWindows: Error: Fatal error!
[2023.06.25-18.35.44:138][ 0]LogWindows: Error:
[2023.06.25-18.35.44:138][ 0]LogWindows: Error: Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x0000000000000160
[2023.06.25-18.35.44:138][ 0]LogWindows: Error:
[2023.06.25-18.35.44:138][ 0]LogWindows: Error: [Callstack] 0x00007ff8b296946a UnrealEditor-Engine.dll!UnknownFunction []
[2023.06.25-18.35.44:138][ 0]LogWindows: Error: [Callstack] 0x00007ff8b29aef5b UnrealEditor-Engine.dll!UnknownFunction []
[2023.06.25-18.35.44:138][ 0]LogWindows: Error: [Callstack] 0x00007ff8b2a0caa0 UnrealEditor-Engine.dll!UnknownFunction []
[2023.06.25-18.35.44:139][ 0]LogWindows: Error: [Callstack] 0x00007ff88e0b1508 UnrealEditor-WorldPartitionHLODUtilities.dll!UnknownFunction []
[2023.06.25-18.35.44:139][ 0]LogWindows: Error: [Callstack] 0x00007ff8b29870ae UnrealEditor-Engine.dll!UnknownFunction []
[2023.06.25-18.35.44:139][ 0]LogWindows: Error: [Callstack] 0x00007ff8b29bab1c UnrealEditor-Engine.dll!UnknownFunction []
[2023.06.25-18.35.44:139][ 0]LogWindows: Error: [Callstack] 0x00007ff8b29c117c UnrealEditor-Engine.dll!UnknownFunction []
[2023.06.25-18.35.44:139][ 0]LogWindows: Error: [Callstack] 0x00007ff8b298a3bf UnrealEditor-Engine.dll!UnknownFunction []
[2023.06.25-18.35.44:139][ 0]LogWindows: Error: [Callstack] 0x00007ff8b29bfda5 UnrealEditor-Engine.dll!UnknownFunction []
[2023.06.25-18.35.44:140][ 0]LogWindows: Error: [Callstack] 0x00007ff8b2a582db UnrealEditor-Engine.dll!UnknownFunction []
[2023.06.25-18.35.44:140][ 0]LogWindows: Error: [Callstack] 0x00007ff8f9cf1ed3 UnrealEditor-UnrealEd.dll!UnknownFunction []
[2023.06.25-18.35.44:140][ 0]LogWindows: Error: [Callstack] 0x00007ff8f9ce0c8a UnrealEditor-UnrealEd.dll!UnknownFunction []
[2023.06.25-18.35.44:140][ 0]LogWindows: Error: [Callstack] 0x00007ff8f9cdf92a UnrealEditor-UnrealEd.dll!UnknownFunction []
[2023.06.25-18.35.44:140][ 0]LogWindows: Error: [Callstack] 0x00007ff8f9ce0390 UnrealEditor-UnrealEd.dll!UnknownFunction []
[2023.06.25-18.35.44:141][ 0]LogWindows: Error: [Callstack] 0x00007ff8f8eb4efd UnrealEditor-UnrealEd.dll!UnknownFunction []
[2023.06.25-18.35.44:141][ 0]LogWindows: Error: [Callstack] 0x00007ff7cb40d0de UnrealEditor.exe!UnknownFunction []
[2023.06.25-18.35.44:141][ 0]LogWindows: Error: [Callstack] 0x00007ff7cb40454b UnrealEditor.exe!UnknownFunction []
[2023.06.25-18.35.44:141][ 0]LogWindows: Error: [Callstack] 0x00007ff7cb40482a UnrealEditor.exe!UnknownFunction []
[2023.06.25-18.35.44:141][ 0]LogWindows: Error: [Callstack] 0x00007ff7cb4074f0 UnrealEditor.exe!UnknownFunction []
[2023.06.25-18.35.44:141][ 0]LogWindows: Error: [Callstack] 0x00007ff7cb41a4c4 UnrealEditor.exe!UnknownFunction []
[2023.06.25-18.35.44:142][ 0]LogWindows: Error: [Callstack] 0x00007ff7cb41d996 UnrealEditor.exe!UnknownFunction []
[2023.06.25-18.35.44:142][ 0]LogWindows: Error: [Callstack] 0x00007ff936c17614 KERNEL32.DLL!UnknownFunction []
[2023.06.25-18.35.44:142][ 0]LogWindows: Error: [Callstack] 0x00007ff9386426f1 ntdll.dll!UnknownFunction []
[2023.06.25-18.35.44:142][ 0]LogWindows: Error:
LogWorldPartitionEditor: Error: #### Commandlet Failed ####
I have no idea what this means and I can’t seem to find much information on it. The only thing that seems to work is basically making a new level and reimporting the heightmap, but then I will lose all my landscape painting work, and since I don’t know what’s causing it I can’t be sure it won’t happen again. Can anyone out there point me in the right direction?