HLOD build error

Hi everyone, I’m trying to build my landscape HLODs, but I run in errors. I fixed some of them, but this I can’t figure out. After building 87 of 100 hlods, the task throws the following error:

Ran out of memory allocating 724118400 bytes with alignment 4. Last error msg: The paging file is too small for this operation to complete..

I’ve got 39gb of page file allocated. I don’t want to go blind, so what would be a good page file allocation?

Similar issue, did you figure it out? Seems like the paging file should be sufficient by far but still I get this error.

No. I had to go back to UE 5.1

May I ask what’s your scene like? Are there a lot of actors to build into the HLODs?

The scene is just an 8k map with landscape material applied. That’s all.
Lods are configured to render 5 levels of distance.