Hello!
I recently created a heightmap and splatmap using World Machine, and now I’ve encountered a problem.
This is simply a problem because I’m relatively new to UE4, and there’s probably and easy fix.
The landscape looks like this:
As you can see, my character is just floating in the air (this is the character placement from before the landscaping).
Now, when I try to play, the character falls ofcourse, but then suddenly everything freezes. It’s not the engine that freezes, it’s just the character and I believe this has something to do with the “world” boundaries and not the landscape boundaries.
If I lift the landscape to the characters position, he lands on the landscape and is able to run up the hills behind me (not visible on picture), but If I go down on the other side, or the same side as I ran up, the character freezes again.
How can one solve such issue?