I just started working with UE4 and I followed a tutorial to get a default level going and adding one character with a static cube mesh. I then set up some controls via C++ and blueprints.
Most of the time I get 130ish FPS when I press play, but if I rotate the camera, every so often it stutters down to about 20fps.
I have a 1080ti so I can’t imagine this level with nothing in it is slowing me down. The one variable that is going to throw a wrench into your answers may be that I’m running in QEMU KVM virtual machine with 6 of my 8 cores and 2 threads per core assigned to it. The disk is an NVME SSD, and it and GPU are passed through and are natively used by the VM (not using virtualized GPU or storage).
16GB memory assigned to vm.