ey guys,i really need help.im new in unreal engine 5,so i get one problem,i cant find any selution of this problem i hope u will help me.
trying to make some mobile “test game”,where character falling down and it breaks meshes on way,i set up everything how i want mesh get destroyed in fracture mode.
the problem is i want that mesh be in air(freezed there) and when character hits it,its breaks.
i set up my character,blueprints and the mesh,but when i try to set mesh in air with physic activated,its falling down(obvios^_^),but when i disable the physic and cant be destroyed and my character goes throght.i think its a simple,but i dont know how to make it