Hi there, I can seem to figure out why this is happening, I removed all hitboxes from my static mesh then added a new one that was just a box. Now when I try to use this as a physics asset it chooses a random hitbox that looks somewhat like the 26DOP Simplified Collision. Does anyone know why this might be occurring?
![](https://d3kjluh73b9h9o.cloudfront.net/original/4X/9/6/8/968305ff1e913f55d7d3635f213389bbe783bf5a.jpeg)