HistoricVR is looking for a VFX / Technical Artist

Hello, HistoricVR is looking for an experienced Unreal based VFX/Tech Artist to join the team for 3 months, who is able to commit to at least 3 days per week.

Ideally we are looking for skills in Niagara, Houdini, Blueprints, Sequencer, Materials and Optimization.

The work involves construction vfx, crowds, flocking, weather and other ambient fx. Alongside another VFX artist, you will be working closely with a technical artist, gameplay programmer and team of environment artists.

Your role will be to design and implement a wide range of vfx for a cutting edge VR experience.

If this sounds like you, and would like some more information, please contact me via email:


Hello @CupMcCakers

I’m interested in helping you in your requirement for VFX.
Kindly reach me at [norman1{at}talentsfromindia{dot}com] or over skype, so that we can discuss in detail and can proceed it further.

Skype: live:norman_2445