HISM Instances flicker when moving

Hi! Sorry the explanation I gave is not as clear as I wanted, the flicker happens when the character moves, there are some spots where the instances start to flicker, I don’t do any instance moving at runtime.
The game has a fixed “top-down” camera, and I don’t know if it may be camera related.

This is a snippet of the blueprint that generates the map:

Thanks!

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