Hello,
With 5.4, when I place a Blueprint instance in my scene that contains an HISM, I can move the instances of this HISM directly from the scene. If I click on an object belonging to the HISM in the blueprint, I can move it independently of the blueprint from the scene editor.
In 5.3, if I clicked on an object belonging to the Blueprint from the Scene Editor, it selected the Blueprint in its entirety and when I moved it, it moved the Blueprint.
Is this an undeclared feature or a bug? And if it is a feature, is there a way to lock the Blueprint and protect it from being modified from outside the Blueprint editor?
Thank you.