HishResShot error on Android

Hi Guys,

I have a game I made with UE 4.19 version.
I used the ‘HighResShot 1’ command in a blueprint which enables the player to take screenshots on clicking a button.

It all works fine in the editor but when I package and run my game on a Samsung Galaxy Tab S2 device all my screenshots are just black.

I’m not sure if this is a version bug or I missed something.

Could anyone help me please?

Thank you

Hello,

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Thanks

Hi All,

Just came across the solution here that might be helpful for others too.

Basically I just replaced the ‘HighResShot 1’ Command with ‘Shot’ which works now perfectly on my android device.