his Device only supports OpenGL ES 2/3 which is not supported , only supports ES 3.1+

Hi, everyone
I built an unreal AR project on an Android emulator.
But I got the same error as the picture above.
If you know how to deal with it, please answer me.
Thank you very much.
Have a nice day.

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Hey there @mankyo0807! Could you try to untick this setting in your project settings and then rebuild and let me know if it helps? It seems that your target was only ES3.2, and the device you’re testing on is not able to support OpenGL ES3.2.

Hello Thank you very much for your reply.
I did as you advised.
But it hasn’t been fixed.

image
( I had to check ‘support vulkan’ to disable Opengl ES3.2)

Should I change my emulator…?
i am sad…

Hmmm, what emulator are you using? Is there a setting for your emulator to work up to ES3.2?

I am using an emulator provided by Android Studio. (Pixel 3)
I found in the official Android Studio document that emulator supports up to opengl 3.1.
I’m going to build with vulkan.
Thank you very much for your help.

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