Job Title: Unreal Engine Mocap Cleanup Artist
Company: Piomotion DMCC, Dubai, UAE
Location: (remote)
Compensation: The position is paid.
About Us: Piomotion DMCC is an innovative 3D animation film studio. We produce high-quality animated films with cutting-edge technology like Unreal Engine, and Metahuman Animator. Our projects span animated films, live-action, and virtual production, pushing the boundaries of storytelling and visual effects. (www.piomotion.com)
Role Overview:
We are seeking a versatile and skilled Unreal Engine Mocap Cleanup Artist to refine and clean raw motion capture data on a freelancer basis for a period of 2-3 months.
As part of our team, you will collaborate closely with directors, animators, and technical artists from around the world.
Required Skills & Qualifications:
Technical Skills
- Proficiency in Unreal Engine 5.4, specifically for linear content workflows (not gameplay).
- Strong understanding of Sequencer and additive animation workflows.
- Experience working with Metahumans, including:
- **Control Rig for body and fingers
- MHAnimator / Faceboard Ctrl Rig for facial performance
- Familiarity with Perforce for version control and collaborating in large-scale projects.
- Comfortable working in heavy scenes (recommend 12GB+ VRAM GPU for optimal performance + 16GB of RAM).
Animation Experience
- A solid understanding of animation principles.
- Proven ability to perform mocap cleanup that preserves the integrity and nuance of high-quality data.
- Skilled at:
- Fixing jerks, pops, and penetrations
- Cleaning and adjusting hand poses and finger animation
- Good understanding/criteria for adjusting eye and head direction, as well as mouth/lips/teeth poses.
- Using additive layers cleanly and efficiently
- Ability to judge the root of the issue to fix and decide when to:
- Use additive blending for fixes
- Edit directly in the backward solved base layer
- Ability to address notes without losing Performance nuances.
Collaboration & Workflow
- Able to work independently while respecting team conventions and Creative direction.
- Excellent naming and versioning discipline to maintain clarity in collaborative pipelines.
- Strong written communication skills — must deliver work updates, notes, and status via internal channels.
- Experience working with with reference footage when needed to match performance nuance.
- Ability to follow precise naming, versioning, and review protocols already in place.
Bonus Skills:
- Experience in Feature Films / VFX / AAA Cinematics.
- Prior work with facial cleanup and polish on Metahumans is a plus.
What We Offer:
- Work with a highly talented and dynamic team on exciting, cutting-edge projects.
- Opportunities for growth and experience in a fast-paced, creative environment.
- Exposure to the latest technologies in Unreal Engine and 3D film production
To Apply:
If you are passionate about 3D animation and Unreal Engine, please send your CV, portfolio, and any relevant work examples to: careers@piomotion.com.