Hello everyone,
I’m looking for an experienced Unreal Engine environment artist (UE5 / UEFN) to help build a small prototype island environment for a grant submission.
This is not a full game build — the goal is a polished visual prototype and short cinematic capture.
Project Scope
• Small stylized island environment
• 2–3 distinct zones (festival / stage / surreal environment)
• Lighting, atmosphere, and VFX
• Short cinematic flythrough capture (Sequencer)
• Possible use of Marketplace / Megascans assets for speed
Technical Needs
• Experience with UE5 or UEFN environment building
• Comfortable using Blender for quick geometry / map reference imports
• Lighting and atmosphere work
• Niagara VFX experience is a bonus
• Cinematic camera / Sequencer experience preferred
Timeline
10 days or less (prototype scope).
Notes
Concept details will be shared privately after initial conversation.
If interested, please send:
• portfolio or examples of Unreal environments
• confirmation of UE5 / UEFN experience
• availability over the next 10 days
Thank you!