Augmented reality solution for filmmakers to completely replace green screen workflow. We need help moving the core technology from Unity to Unreal, and optimizing the resulting tech chain (UE4, SteamVR) for low-latency real-time render. Currently we have 50 clients waiting for the product, including 5 major studios. 1-2 month commitment, paid, part-time is ok. This is an early hire role, ongoing full-time role and company equity is negotiable for an experienced candidate.
Rene Amador, CEO (Creative Director at Automaton, Fox, InVisage)
William Hellwarth, CTO (Founder of Goodbyeworld Games)
Jocelyn Hsu, Chief Product (PM at Trigger Global, LEGO AR apps)
Michael Plescia, Chief Creative (VFX artist at Digital Domain, Hydraulx)
Lance Sun, Senior AR Developer (AR Developer for Star Wars, LucasFilm, Disney)
Deep understanding of C++, UE4 render pipeline, and SteamVR are necessary. Computer Vision and experience in media/film is a plus. Los Angeles local is a plus.