Description:
Trigger_Hurt is a unique first and third-person action shooter centered around deathmatch and competitive team-based objective gamemodes. Featuring tons of weapons, kung fu, slow motion, stunts (such as diving, rolling, flips, slides), breakable environments, and more. Ideally we are aiming for a recreation of The Specialists mod for Half-life.
Previous Work:
Double Action: Boogaloo (Mapper & Animator) --Released
Killing, My Friend (Mapper, UI, Website, Tester) --In Development
Job:
3D Character Animator - We have a player model rigged and setup in Blender using inverse and forward kinematics as well as isolation. If you use a different program, we’ll have to discuss what our options are.
Experience Required:
- Previous Game Animation Works
- Expert Blender Animation
- General UE4 Animation Handling
- Bonus: Fan of The Matrix
Wage:
We are paying for the total amount of animations of up to $500 or more for around an estimated 130 animations. There is a lot of them to make but could be a lot less depending on the use of blending. We have all of the animations referenced for you to work off of easily within our reference package and a full shared document for you to work from. Animations are easily one of the most prominent features of this game so it’s important you have a great understanding and experience of character animation overall.
Apply:
If you’re interested, to apply I’ll need a demo of your work and any titles you’ve worked on before, as well as your name and contact information. If you have a different quote in mind for the work then let me know, thanks.
Website:
http://steamcommunity.com/groups/triggerhurt
https://twitter.com/TriggerHurtGame
Contact:
E-mail: dementei89@gmail.com
Discord: Dementei#3204
Skype: xdementeix