Fully editable / PBR Textures / Procedural Materials / No interior
Car Description
Coupe #1: Inspired by a BMW M635 CSi E24 (1984) model.
Coupe #2: Inspired by a Audi A5 Coupe (2016) model.
Sedan #1: Inspired by an Honda AcuraRL (2005) model.
Sedan #2: Inspired by an Hyundai Sonata (2015) model.
Sport #1: Inspired by an Aston Martin V12 Vantage (2012) model.
Sport #2: Inspired by an Ford Mustang GT (2015) model.
Hatchback #1: Inspired by an Volkswagen Golf R32 (2007) model.
Meticulously crafted using authentic blueprints to ensure accurate proportions and a realistic silhouette. While the core shape and style body closely mirror the iconic original, this model features simplified detailing and stylized design elements on the chassis making it ideal for game development, animations or visualization projects.
Asset Description
All models are fully optimized and ready for immediate use in both Unreal Engine and Unity. It comes pre-configured with PBR (Physically Based Rendering) materials, delivering realistic lighting and surface interactions out of the box. The assets include both unified material instances for quick setup and individual materials for each car component, allowing full customization of the vehicle’s appearance within your preferred engine.
Crafted in Blender with clean topology and a high level of geometric, the model maintains an efficient structure suitable for real-time applications.
The original Blender files are shared, giving you full flexibility to modify the mesh or tweak textures as needed. Whether you're building a realistic driving game, a cinematic scene, or a stylized project, this asset package provides both quality and versatility.
Content
This asset package includes full support for Unity, Unreal Engine, and Blender, with optimized setups and customization options for each platform. Here's what you’ll receive:
Unity
Prefabs Configured with a custom material built for HDRP (High Definition Render Pipeline).
Prefabs extra using standard PBR textures for broader compatibility.
Base Materials and Material Variants:
Easily swap or modify parts of the car with ready-to-use material instances.
PBR Texture Set:
Includes: Albedo (Diffuse), Normal, Emission, Metallic, Roughness, Smoothness, and a Mask Map for HDRP materials.
Unreal Engine
Actor Blueprints:
Using a custom material created directly in Unreal.
Using standard PBR material base for easy integration.
Modular Material System:
Base materials with multiple instances allow for simple customization of individual car components.
PBR Texture Set:
Includes: Albedo (Diffuse), Normal, Emission, Metallic, and Roughness maps.
Blender
Original .blend File:
Includes the clean, high-quality mesh with modular geometry.
Node-based materials using custom parameterized Shader NodeGroups for flexible styling.
PBR Textured Scene:
A separate Blender scene with the full PBR texture setup applied to the model.
Exported FBX Model:
Includes the full model and all associated PBR textures, ready for import into other 3D applications or engines.
Contact
In case of any extra request or inquiry with the asset, you can contact me by mail or by leaving a comment.
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https://www.fab.com/listings/9b4d4cd6-50fd-4716-9e1b-622648584c9f