This is a fast project i did combinig Houdini engine and Unreal. The idea was to create a tool to generate different layers of Highways directly inside unreal without the tedious come and go between softwares. It’s a quite simple tool with attribute slots to assign Uneal material reference paths, therefore can be generated highways in a clean and fast way.
The cinematic shows an environment example using the tool.
You can download the HDA ( for houdini indie license only, and houdini engine in Unreal) in the youtube video description.
I hope you like it.