I’m using the top/down template. it works really nice and I made some improvements and modifications here and here.
It seems to be a simple task, but I can’t find what I’m looking for.
I’d like to, by pointing at it, create a “highlighted” an object by pointing at it. On youtube and here on the forum, all I can found is tutos for making actors having an outline. But that’s not what I want to do exactly and… I don’t know how to make a proper outline material. (Since there is no more in the starter content)
Then, I’d like to being able to reach this item by clicking on it and simply moving to and stop near this item. Like in a RTS, a hack’n slash or a RPG. I want to put some interaction/animation with that but now I have to focus on small things. One step by one step.
So, my clue is : I have to store informations on an actor, and then say to my blueprint to show these informations on the HUB, then highlight it, by moving my mouse over. Like in a Hack’n slash for example. You know, you see a monster, you move your cursor on it and it shows his life or whatever. Then you click on it and your character move to this monster.
That’s why I’m trying to do. No attack, no animation, there’s way more toturials, informations for doing that…
But not for the first step…
If anyone could help me, by giving some advices, I’d be very grateful.
Thank you and have a nice day.