Highlighting movable area around pawn, include obstacles

I’m trying to figure out a way to restrict a 3rd party pawn movement to a maximum distance from his current location. Think “you can only move to a place in this area”
It should respect non-passable obstacles and ideally I need to highlight this area.

I’m still rather new to UE4, and google didn’t bring up anything helpful

Well, if you already know the set distance, you can do one of two things:

  • Create blocking volumes around the area so that player cannot pass
  • Create a “stamina” system and just don’t let it regenerate

I am sure there are other ways to do this. But it seems this is not on a grid, so try those and see what works.