Hi there!
I’m working on basic first-person movement systems, and I’ve got jumping, crouching, sprinting all figure out.
Right now, I can’t jump if I’m already crouching. I’d like to not only be able to jump, but have it be a bit of an augmented jump, and go higher than a normal jump.
Is there a way to do this in blueprints? I’m pretty new to this whole system, and have no idea where to start with these more advanced functions!
Thanks for the help