Would love to have a way to lock an actor from being selected (mind you, not being moved) so I can multi-select actors without having environmental clutter and landscape being selected as well, or taking priority in selection. It is very time-consuming to de-select actors that you don’t want to be selected, especially when they are many, or to try to select an actor but another one is preventing you (like the ocean BP class prevents any underwater selection). Another issue is that attached objects do not respect lock actor movement.
Would love a plug-in like this implemented Freezer - lock selection in editor in Code Plugins - UE Marketplace