Hi!
From what I’ve read, a good workflow would be Rc -> Instant meshes -> Knald.
I’ve tried following the tutorials I could find, but Knald never produces any usable maps.
Can some share his workflow?
Thanks!
Hi!
From what I’ve read, a good workflow would be Rc -> Instant meshes -> Knald.
I’ve tried following the tutorials I could find, but Knald never produces any usable maps.
Can some share his workflow?
Thanks!
Blender is working quite well for normal maps baking. Here is a summary of the procedure :
-Export a high res model (~2M-50M) and a low res (~10k-200k) model from RC.
-Import both in blender.
-Unwrap the low res model (you can also unwrap before export in RC)
-Bake normals from the high res to the low res model.
Thanks, but I’d like to avoid 3D packages if possible and use Knald (or similar program).
It seems popular for baking normals, so I thought to ask here, someone is bound to be using it.