High Resolution DPI setting scalling by aplication

Hello
Is it possible to set in Unreal Engine project settings referring to those showed on the included screen?


Settings are in polish language.
Problem is that I use 2d vectors for widgets to place them in proper places on viewport.
By default some of computers have setting for scalling hight resolution DPI [so those vectors] by system not aplication. If they do, then all widgets are on wrong places.
I would like to set it in project, that it will be always set by application. The target is the all players don’t have to set those thing manually.
Please, help me with this problem