High Res Screenshot not working in Standalone

Hi! I’m currently running into an issue where I fire a code to take a screenshot using the console command “highresshot X” where X is the multiplier.

This code works fine in the viewport and PIE; however, this is broken when I try the same thing in Standalone. The game will still stop for a few frames, but the image will not be saved, at least there is no message that pops up at the bottom right corner of the screen saying that it has been saved.

If anyone can help me with this, that would be great. Thanks!