im quite new to ue4 so thats may be a dumb question.
Im building a huge Terrain which isnt for realtime rendering. I got huge perfomance hits because of tersselation etc… So i dont want to use Real time rendering.
I want to render out a Animation sequence.
Will it render my Animation still fast and without fps drops ?
If yes how can I do that?
I think in the Kite Demo they also dont used real time rendering for the Animation.