High DPI does not work when the project is packaged

Hi all, I have enabled Allow High DPI in Game Mode in my project settings, and if I run in Standalone Game mode it shows the correct resolution at full screen (5120x2880).

However, when I package the project and open it, the game shows me full screen with the resolution of 2560x1440, it is as if High DPI is not activated. The problem occurs initially on mac. Does anyone know how to solve this problem? I’ve been stuck on this for 2 weeks.

Thanks.

Hi , I had the same problem. Try changing NSHighResolutionCapable to true in your project’s Resources/Mac/Info.plist.