Hierarchical Instanced Static Mesh (HISM) not rendering in 5.5.1 until Editor UI is clicked

Thanks xenlock, that’s an insightful investigation.

Yes, I’m using strictly blueprints, so I’m basically stuck, until the devs get to my bug report (if ever).

I did try several hacks, everything from trying to force a HISM update in [Event Begin Play] to [DoOnce] in the [Event Tick]. As you’ve identified, the problem is at code-level so probably nothing I do in a blueprint will overcome it. :frowning:

Did you post a bug report or just stuck with your code workaround?