I want to remove the text (please see attached image) and make the character start running by pressing space (character is auto running). However, I can only figure out how to do one or the other. If fx. I add functionality to remove the text, all of a sudden, the key event in the character blueprint doesn’t get triggered.
I figure it’s because I simple don’t know how to properly structure my blueprints yet. Meaning, the functionality of activating the player is in the character blueprint, which I believe is fine (I might be wrong though). I don’t know where, and how, to put functionality of showing and hiding/destroying the text. Do I use a text render blueprint, do I create it in the HUD or something else, and foremost, how do I set up the desired functionality?
I have tried both but can’t get it to work as intended. I.e. press space and all is good
A point in the right direction is greatly appreciated as I can’t seem to find it myself.
Thank you.