Hide & Seek Showcase Dev Log - Atlas Creative

03/11 - We have been working on some stylized assets for our hide & seek map! The map will have a variety of themes randomly selected each round to offer a new experience for each game played. Will be updating our progress as we go!

All of the assets imported were built out by our designers at Atlas Creative and are game optimized with minimal vertices. You can jump inside a red cup, climb into a refrigerator, hide inside a variety of food props, & much more. Our most complex mesh is a little under 1k vertices, but most sit around 100-350.

Eventually we plan to animate props like the pizza box to open/close and allow for some unique hiding spots.

Still a lot of work to be done but this was a first look at some of our assets we’ve modeled!




18 Likes

Insane design, excited to see what it looks like from a player perspective

9 Likes

This looks sick, crazy that you guys modelled everything yourselves as well

6 Likes

Such an awesome build, can’t wait to see it in game!

5 Likes

Very pretty! I’m interested to play this and see how the interaction work as the player finds the hidden objects. :slight_smile:

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When do you think it will be available?

This looks awesome, cant wait to play

Beautiful + Inspirational work!