Greyed out? I don’t think so. Unusable? Sure:
Hey,
Is it possible in the detail panel, when a boolean is true, that other variables are hidden or unusable?
Like here:
Please, without C ++, just blueprints.
Yes i mean the instance visible variable.
So when I drag an instance into the level and then adjust it in the detail panel.
I don’t think it’s possible BTW, but would be interested…
I think to OP means hide a previously instance visible variable.
Well, you could make an int array and if the bool is true, clear the array. If false add default entries.