I have a map in the game as a UI.
It contains level tiles, each level is a separate image.
I would like to have the option to hide and show it depending on whether the player has unlocked the level.
I tried to do this with the MAP variable
where I have the level name and a boolean to indicate whether the level has been unlocked
But from the level name, I don’t know how to show the appropriate level tile on the map.
I would like the script to check for unlocked levels (using boolean in save game) when opening the map, and then hide/show the appropriate tile.

