Hide Hud event not working in packaged game.

So i’ve got a custom event to show/hide my hud. I’ve set print strings to see if the event to hide the hud is being called, and it is. The hud will hide/show when i set these events and i’m playing in the editor. But for some reason when i package the game. My hud will not be hidden where it’s hidden when playing in the editor… Anybody have any ideas on why?


5
the event calls, and does hide the hud in editor. But once packaged.
3

It’s no longer hidden.