So i’ve got a custom event to show/hide my hud. I’ve set print strings to see if the event to hide the hud is being called, and it is. The hud will hide/show when i set these events and i’m playing in the editor. But for some reason when i package the game. My hud will not be hidden where it’s hidden when playing in the editor… Anybody have any ideas on why?

the event calls, and does hide the hud in editor. But once packaged.

It’s no longer hidden.