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Hello again, Merry Christmas :slight_smile:

The things is that the hole scene is a island so i get a fps drop when the plane is visible… the fps drop when i simply look the grass too because the planar reflection is affecting the landscape material because of the roughness and specular that is added to the different textures is apply too. Everything that is close too the plane will be affected. i tried to adjust the far distance thing but doesn’t do the job. It will be to good to be true if we can simply add a mask to the island on the reflection. It this circumstance in future for the planar reflection this will be a must have!

For the moment… i’m stuck on this and it’s frustrating! :s