Hide actor that contains lots of static meshes?

Hi all,

I am trying to figure out how to hide an actor that contains sub-actors and static meshes…
Is a car model so you can imagine how many children elements the actor has…

Can I do it by adding a component to the actor or by a blueprint?

Here is what I am trying but I can not get it work. Any suggestions?

Set Visibility is probably the node you’re looking for.
If you hide an actor all of its components will be hidden.
I believe I ran into this before accidentally using Set Actor Hidden and was confused why it wasn’t working.

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