Hide actor in sequencer but show in game?

I have 2 actors (spaceships):
1 - Flying spaceship
2 - Landed hovering spaceship

The sequencer shot is of the spaceship(1) coming in to land, after the sequence plays you are put into game mode and are outside of spaceship actor (2).

The problem is that in the sequence played before game start, actor #1 lands on top of actor #2, even if it is moved out of the scene. If I playback just the shot it looks fine because actor #2 is moved outside the shot, but when the sequence is set to autoplay… the actor is visible where it is in game mode.

How do I hide an actor in sequencer, but have it show in game?