yeah. 2.5d reflections are not that easy without rtx, using the surface cache.
i built a lil test and can’t figure it out.
for the floors you can maybe do the portal trick with depth stencil and smart cameras and maybe mirror reprojection. you can’t have walls in the same shot tho. hmm
this is a pixelart effect, probably best designed in software with all the flexibility. ![]()
