So I’ve created a pickup for a mobile game. When the player taps the screen (or for me, clicks, in the ‘New Editor Window’) the pickup is hidden but if I click the spot again, I still get a hit result. I’d rather it not do that for my piece of mind. The pickup is only added to the inventory once, as it should. I only know it still registering because of the print string i put in.
the pickup consists of just a mesh and its root. no collision or any other components.
Is there a way to totally disable the actor? or will it even be a long term problem on mobile?