Hi,
Where is boolean in twinmotion? I want cube, or other objects (rocks,…) to use in another object to get hole, like is rock design. I know in UE this is possible simple.
Hi,
Where is boolean in twinmotion? I want cube, or other objects (rocks,…) to use in another object to get hole, like is rock design. I know in UE this is possible simple.
Hello ,
Thank you for posting in the community, unfortunately at this time there isn't a boolean feature/tool in Twinmotion.
I recommend you make a suggestion in the road-map if you think this would be important for your workflow. https://portal.productboard.com/7pu88c9kpmqtzt8hwg6arujh/tabs/4-under-consideration
Kind regards,
Vincent B.