hi i am trying to make crows walk around randomly and fly off together as a flock but i got this error how do i fix it?
Looks really strange, you’re adding null to an array, setting variables with self?! Do the last 2 variables belong to this blueprint or the spawned actor? If it’s the latter:
Avoid plopping nodes on their own, leverage context sensitive behaviour - drag a wire first and then search. You’ll never run into an issue like this.
can not connect this
set leader variable type is this blueprint not spawn actor
So just set it normally by alt dragging the variable into the graph. The self makes no sense here.
set leader
How does it even make sense if this variable belongs to this blueprint, references self, and is set by self?