Hi, I've been having problems with my inventory, it's pulling some data: Blueprint Runtime Error: "Accessed None trying to read property masteritem". Blueprint: ThirdPersonCharacter Function: Itemtoin

This means you are trying to access masteritem variable before it was initialized, eg. it was null.

Make sure you access it after it is initialized. We do not have enough info to help you, as we need blueprint code. But even then, it’s hard. Just try what I have explained above.