Hi, everyone! Allow me to introduce myself. My name is Jon Jones, and I’ve just started at Epic Games as the Content Curator for the Marketplace.
What exactly does a Content Curator do? I’m glad you asked! I’ll be the face of the Marketplace to the Epic community, and my job is to make it as easy as possible for people to create awesome, relevant Marketplace content for game developers. With the help of the excellent Marketplace team, we’re developing cohesive artistic, technical, production and process standards to ensure that everything in the Marketplace looks great, is well-organized, and easy to use. With the help of the community, we’ll choose which assets will go up for sale and keep a consistently high quality bar across the board so that you know exactly what you’re getting when you buy from us.
Here’s some background on what I do. I’ve been a game developer for 14 years, and my particular specialty is art outsourcing. I’m the guy that seeks out external artists from all across the world, trains them to use my project’s tools and technology, then works closely with them to make the best art possible for my project. Most recently I was the Outsourcing Art Manager on Just Cause 3, and prior to that I ran my own art production agency where I was lucky enough to develop art for games spanning an extremely wide variety of visual styles, genres, and platforms. I’ve had my hands in a bit of everything, and I believe that’ll come in handy in my role as Content Curator.
I’ve also been deeply involved in the video game art community for many years. I’ve been writing, blogging, speaking, and podcasting for artists for over ten years. I’m extremely passionate about self-improvement, career development, and freelancing in particular. Some of you may know me from the CrunchCast, and others from my blog posts like Your Portfolio Repels Jobs or Marketing for Artists. I’m fascinated by the rise of empowered, self-sufficient freelancers and game developers making their own way doing what they love, and I believe the Marketplace has remarkable potential for giving people the opportunity to do exactly that.
My goal is to take everything I know about helping creative people around the world produce great content that game developers can easily use to maximum effect, and to make the Marketplace the world’s best place to make that happen. I’m honored and excited to come aboard and be a part of this!