Hi,I want to make it so that when I grab an object, it saves its rotation, and when I rotate the character's camera, the object follows the camera. I want to do it like in this video: https://www.youtube.com/watch?v=AVpY7jwjXsQ

Hi,I want to make it so that when I grab an object, it saves its rotation, and when I rotate the
character’s camera, the object follows the camera.
I want to do it like in this video: https://www.youtube.com/watch?v=AVpY7jwjXsQ

Hey @ziro_dev! Welcome to the forums!

Try something like this. You want to save the camera’s rotation and the object’s rotation when the object is grabbed (Camera Look Start and Start Rotation in the pic) and on tick update “camera look current”. If you don’t want an axis to be used, say if you don’t want it to turn on Z axis, use the object’s start rotation as the new rotation as well.

Besides that, you haven’t told us what your problem is! :slight_smile:

Try letting us know:
What your desired outcome is
what is happening
Any and all code included. :slight_smile: