as you can see the turning is little stiff its just snaps into the direction that player inputs does how can i make it smoother??
It looks fine to me I don’t see any snapping but if you want to tweak it.
In your character select the character movement component and adjust the rotation rate, also the 2 highlighted options can behave differently based on your setup, try them and see which one you like.
In your character class default there’s an option called Use controller rotation yaw, you’ll probably need that to be false.
Finally in your anim BP if the movement uses a blend space try adjusting the weight speed setting (inside the blend space), I usually go with 5.
thank you i already did that i asked about moving left and right and turning its looks stiff and bad i want to improve it
You can probably use RInterp To with Get World Delta Seconds and set your desired value for the rotation rate. That would have to be connected to Set Actor Rotation node. Just a hunch.