Hi i am very new to unreal i am facing a issue

Hi! Connect it to branch

Unreal Engine 4 Tutorial - Simple Random Mesh Movement - YouTube hi guys ia m following this video it would grt help if u show any other approch how to connect this node

As artemavrin said, you just have to connect it to the branch that comes after the get distance to block. To evaluate the condition it will automatically get the distance for you and compare it. Just connect SetActorLocationAndRotation to the Branch.

hi thanx for ur support

i connected it to branch but the object is moving just around one targert it not moving to different targets