Hi, how can i get this object to have physics, and fall?

Im using the 3rd person template but changed the human into a sphere, and added some minor tweaks, is there anyway I can have the sphere to fall? Is there maybe an option for that or will I have to use Blueprint? Thanks.


Hi busterwackycrash,

The player character is different than a standard physics object. The player capsule sort of ‘fakes’ physics through the character movement component.

It sounds like you might be making a Marble Madness style character. If that is right, try starting with our Roller Ball Template. It has the base functionality for this already in place.

Let me know if the helps or not.